Gerald Thackeray, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a grey scarf. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.
History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2900 sp. 7 Acid flasks.
Henry Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is still thick. His thin eyebrows rest above his beady blue eyes.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He believes the world needs to unite to get rid of giants once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He has a crush on the local Layabout.
Flaws: Ugly. Bonds: Poor, Has a crush, Enemies, Religious. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Tim Brandon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a violet costume with the symbols of luck on his torso. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east to a Animal Trainer, Tim learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Bonds: Job, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Large well-done wool tapestry (100 gp).
Wymar Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting yellow shirt and pants. He has a very tight haircut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Bounty Hunter, but he got bored and became a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Family, Job. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp.
Clerebold Hastings, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears grey trousers with violet and green striped suspenders. He wears various colorful collared shirts. He keeps his long chestnut hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Gifted from a young age, Clerebold studied abroad. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Slave, Family. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 31000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
