Adelard Middleton, Male Human [Permalink]
Personal [hide]
Description: This northern man wears pastel trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His chestnut hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Adelard was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Family. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. Old masterpiece painting (900 gp). 1 Minor magic item.
Diggory Norton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and is wearing a long, tan, dusty cloak. His golden hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart from person to person.
Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he feels kind of lost in life
Ideals: Artistic. Flaws: Hedonist, Depressed. Bonds: Adventurer, Job. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 200 gp. 3 Antitoxin. 4 Tanglefoot bags.
Jocelyn Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His head has been shaved. His thin eyebrows rest above his beady amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: Doesn't want to be a Layabout and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Tiger eye turquoise (9 gp). Blue quartz (9 gp).
Gilbert Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears violet painted combat armor at almost all times. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He wears his golden hair down. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich western family. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in hammer use. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Ideals: Fighting. Bonds: Enemies, Adventurer, Rich. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Azurite (16 gp). Tourmaline (50 gp). Freshwater pearl (16 gp). 1 Minor magic item.
Diggory Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His black hair is singed and shortened. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Mentor, Rich. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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