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NPC Generator

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Advanced [show]


Miles Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is singed and shortened. His eyes are violet and beady.

Personality: He dislikes all the random violence that takes place in the north. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Miles Emsworth, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Gerald Webley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long brown hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Bricklayer and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to be a dilettante again

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Gerald Webley, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a white small hat and white clothes. He has auburn hair. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Fighting. Bonds: Poor, Family. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Haley, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue pants and tee shirts. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Born in the south to a Interpreter, Heward learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heward took refuge in the old dungeon and found the beat up axe and armor he uses now. He has achieved small success as a Interpreter.

Motivation: He feels threatened by others; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Persistence. Flaws: Selfish, Fearful. Bonds: Job, Nature. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Heward Breeden, Male Human Adept 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp.


Social Check DCs


Theobald Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Detective. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Theobald Myerscough, Male Human Paladin 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp. Violet garnet (1100 gp).


Social Check DCs

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