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NPC Generator

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Advanced [show]


Henry Morton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: Gifted from a young age, Henry studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Henry Morton, Male Human Aristocrat 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)3 (-4) 12 (+1)17 (+3)
Skills Acrobatics +4, Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Robert Tinley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of bastard swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Robert Tinley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Ryland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. With a patchy chestnut beard and wild chestnut hair. His green eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Adventurer. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Stableman, but he got bored and became a Adventurer. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: In love, Job. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Ryland, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 33000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Sutherland, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His blonde hair is singed and shortened. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Bricklayer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is content.

Flaws: Ugly, Mundane, Secretive. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Theobald Sutherland, Male Human Adept 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Deep blue spinel (1400 gp). Pink pearl (110 gp). Alexandrite (1400 gp). Banded agate (12 gp).


Social Check DCs


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His golden hair is singed and shortened. He has several tiny jet earrings on each ear.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Balimaar Coombs, Male Human Expert 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. Jasper (80 gp). 1 Full Plate.


Social Check DCs

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