Clerebold Royal, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely violet suit with grey socks and a vest with buckled shoes. His auburn hair is singed and shortened. His thin eyebrows rest above his beady green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 6000 sp. 4 Smokesticks. 4 Smokesticks. 1 Alchemist’s fire. 4 Holy water.
Guy Hadley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a pixie cut. His eyes are likewise hazel.
Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 6 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 5 (-3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 300 gp. Blue star sapphire (1500 gp).
Balimaar Law, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a brown suit. His chestnut hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: He was born in the west, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Aquan, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (40 gp). Iolite (30 gp).
Theobald Chester, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon his head. He has a hunchback. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: Born to a Interpreter, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp.
Raymond Wade, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He carries a battered ceremonial dagger and tarnished longbow as well. His white hair is knotted and matted. His eyes are green and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Locksmith, who enjoyed hunting, Raymond was taken on many hunting expeditions. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in longbow use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and many gnolls want him driven away
Ideals: Fighting, Passionate, Gifted. Bonds: Nature, Enemies. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp.
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