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NPC Generator

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Advanced [show]


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He struck the Map Maker job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Heward Watson, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Family. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Shane Reid, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Bloodstone (70 gp). Amber (60 gp). 1 Chain shirt. 1 Buckler. 1 Breastplate.


Social Check DCs


Adam Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Spy uniform. He wears his black hair up in a very large beehive style do. His eyes are green and beady.

Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Job, Religious, Mentor. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Adam Bristol, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Healer’s kit. 1 Backpack. 1 Hourglass.


Social Check DCs


Drogo Everleigh, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. His blue unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Servant father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Poor, Military. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Drogo Everleigh, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Brown-green garnet (80 gp). Coral (80 gp). Rock crystal (60 gp).


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He keeps his golden hair in a pixie cut. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Miles Hartford, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 5 (-3)10 (+0)
Skills Insight -1, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 pp.


Social Check DCs

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