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Advanced [show]


Frederick Harper, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His black hair is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his singing dream.

Motivation: Money/treasure; and regain custody of his daughter

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Beggar

Voice: French accent

Attributes [hide]

Frederick Harper, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Eye agate (13 gp). Rhodochrosite (13 gp). Smoky quartz (80 gp). Golden pearl (130 gp).


Social Check DCs


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and human compassion

Ideals: Justice. Flaws: Racist, Insomniac. Bonds: Nature. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Jacobs, Male Human Commoner 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 17 (+3)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Asheton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is typically in his Crown-heir uniform. His skin is also unnaturally pale. His chestnut hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Diggory was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Diggory Asheton, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by chocolates. He sports a long white beard, and similarly colored long hair. His eyes are gray and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Antagonistic. Bonds: Mentor. Occupation: Glassblower

Voice: American accent

Attributes [hide]

John Marlee, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)17 (+3) 13 (+1)6 (-2)
Skills Nature +6, Performance +1
Senses Passive Perception 11
Languages Common, Giant, Celestial, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 800 gp.


Social Check DCs


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green costume with the symbols of the four houses of cards on his torso. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: Born in the east to a Actor, Godfrey learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Impeccable, Philantrophist. Bonds: Job, Adventurer, In love. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Godfrey Tatum, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Red-brown spinel (140 gp). Sard (60 gp).


Social Check DCs

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