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Advanced [show]


Robert Wheatley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair up in a very large beehive style do. He has several tiny opal earrings on each ear.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Robert took refuge in the large cave and found the beat up axe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Fortune-teller.

Ideals: Impeccable. Bonds: Rich, Enemies, Nature, Has a crush. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Robert Wheatley, Male Human Ranger 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Royal, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (200 gp).


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a tan tunic with green highlights, and long violet pants that bunch up around his shoes. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Richard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Richard studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his dancing dream.

Motivation: An old rival family wants him found.

Ideals: Gifted, Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Family. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Richard Beckwith, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Jocelyn Branson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy silver hair. He has violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, PTSD. Bonds: Poor, Military. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Jocelyn Branson, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, red cloak. His chestnut hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Hunter was born the youngest of three triplets. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He is greedy; and wants to raise his children well

Ideals: Justice, Logical. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Merton, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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