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NPC Generator

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Advanced [show]


Gerald Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, yellow, dusty cloak. He is muscular with a powerful set of arms. He keeps his golden hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Shoemaker in town.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying brother.

Motivation: Human compassion; and a deep hatred of orcs

Ideals: Gifted. Flaws: Racist. Bonds: Job, Nature, Enemies. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Gerald Beitz, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Thomas Kent, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his longsword ready. His blonde hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Thomas hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Justice. Flaws: Disease, Depressed. Bonds: Enemies. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Thomas Kent, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 7 (-2)7 (-2)
Skills Animal Handling +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes on his belt, each one with a amber on the hilt. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Ugly, Mundane, Lazy. Bonds: Slave. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Peter Kent, Male Human Cleric 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Rhodochrosite (7 gp). Star ruby (1000 gp). Smoky quartz (20 gp). Malachite (7 gp).


Social Check DCs


Clerebold Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy white pantaloons and a tan scarf. He wears a wide-brimmed hat to cover his moderate length white hair. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 3 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive, Ugly. Bonds: Slave, Immigrant. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Clerebold Abram, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)18 (+4) 15 (+2)8 (-1)
Skills Insight +4, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a black poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted martial powers by his dying brother.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Artistic, Persistence, Gifted. Bonds: Immigrant, In love. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

John Westbrook, Male Human Monk 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Insight +7, Performance +2
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Malachite (4 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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