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Advanced [show]


Theobald Read, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light brown in addition to tight pants, marred by sweets. His chestnut hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Brewer for hire.

Motivation: To share knowledge with the world; and to be a laborer again

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Theobald Read, Male Human Sorcerer 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1300 gp.


Social Check DCs


Percival Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a black suit, grey shirt, and blue tie. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Nature, Religious. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Percival Gresham, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a brown broad hat and brown clothes. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Don Gracey, Male Human Aristocrat 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 9 (-1)16 (+3)
Skills Intimidation +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. Violet garnet (900 gp). Moss agate (10 gp).


Social Check DCs


Richard Washington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears yellow painted combat armor at almost all times. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Poor. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Richard Washington, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Tatum, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a long, red, dusty cloak. He has a hunchback. He keeps his long blonde hair kept up in a rat tail. His gray eyes peer out from beneath his Stetson red hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Disciplined. Flaws: Ugly, Selfish, PTSD. Bonds: Immigrant, Debt. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Heward Tatum, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 7 Acid flasks. 1 Thunderstones.


Social Check DCs

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