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Advanced [show]


Trey Ramsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Joker, Gifted. Bonds: Immigrant. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Ramsey, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 50 pp. Large well-done wool tapestry (400 gp). Gold music box (1000 gp). Solid gold idol (200 gp).


Social Check DCs


Trey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered grey stockings. His brown hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of giants once and for all.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Tanner, but he got bored and became a Healer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Radcliffe, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)4 (-3) 11 (+0)17 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a violet and brown robe with the hood down. His golden hair is long and unkept. His eyes are brown.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Military. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Diggory Stapleton, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theodoric Bing, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his ceremonial dagger always slung over his shoulder, and he perpetually has his ceremonial dagger ready. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Adventurer, Slave. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Theodoric Bing, Male Human Aristocrat 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Smoky quartz (80 gp). Lapis lazuli (8 gp). Black pearl (300 gp). Blue sapphire (800 gp).


Social Check DCs


Alexandre Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His hair is silver and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He works hard and plays hard.

History: Alexandre hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Compton, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs

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