Wymar Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a tan suit. He has silver hair. He has hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Military, Family. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10 pp. 1 Full Plate. 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Half-Plate.
Dean Weld, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a moderate pudge and is not very fit. His black hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich southern family. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new fisher responsibilities is difficult
Flaws: Depressed, Shy. Bonds: Rich, Job, Military. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 pp.
Arnold Jacobs, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. His hair is blonde and curly. He has a dull look in his gray eyes.
Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A small bag of saffron. (100 gp).
Balimaar Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Fortune-teller. His red hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Joker, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. Carnelian (80 gp). Rock crystal (80 gp). Citrine (80 gp).
Hunter Bradley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of eastern immigrants he idolized his mother. A gifted student he started as a Gardener, but he got bored and became a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 29000 sp. Rock crystal (50 gp). Violet garnet (1100 gp). Amber (60 gp). Lapis lazuli (5 gp). 3 Antitoxin. 4 Holy water.
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