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NPC Generator

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Advanced [show]


Godfrey Royston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. He has wavy black hair. He wears a mask on his face.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor, Mentor. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Godfrey Royston, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)5 (-3) 11 (+0)14 (+2)
Skills Acrobatics +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. 2 Antitoxin.


Social Check DCs


Bernard Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet shirt with thin blue vertical stripes and green pants. His blonde hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful wizard made him what he is. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Scribe.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Bernard Abram, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 500 gp.


Social Check DCs


Arnold Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is smooth and relatively long. His eyes are amber.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Has a crush. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Arnold Benson, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His auburn hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He also has developed a complete distrust of the Bricklayer profession.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Job, Family, Has a crush. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Henry Clare, Male Human Druid 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 4 (-3)14 (+2) 16 (+3)12 (+1)
Skills Athletics +6, Stealth +7
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 800 gp. Moss agate (9 gp).


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy brown pantaloons and a black scarf. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Carter, but he got bored and became a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Slave, Job. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Roger Hadleigh, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +5

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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