Everard Remington, Male Human [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is long and black with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Everard hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 9 (-1) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Wymar Easton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His long silver hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.
Personality: Eccentric and domineering, Wymar will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the east. Wymar was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Weaver. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business
Ideals: Extrovert. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Orc, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Hale, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue cloak and cross-gartered white stockings. He has a very tight haircut. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item.
Conrad Royston, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears just a grey suit, marred by sweets. His silver hair is still thick. His brown eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Dyer father left him crippled. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Alchemist’s fire.
Theobald Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has shaved his head bald. His eyes are gray and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Interpreter, his father struggled to pay the bills. A freak accident while working with his Interpreter father left him crippled. During his travels, Theobald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theobald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theobald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Chrysoberyl (130 gp). Tourmaline (130 gp). Jet (130 gp).
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