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Advanced [show]


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His hair is short and brown. His eyes are a pleasant amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Royston, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)17 (+3) 11 (+0)8 (-1)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Bernard Blythe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His brown hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Addict, Ugly, Insane. Bonds: Nature. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Bernard Blythe, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 7 (-2)12 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert England, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a black cloak and cross-gartered white stockings. He has shaved his head bald. His violet eyes have a joyful gleam in them most of the time.

Personality: This man loves writing and to teach people writing more than just about anything. He takes great joy in being the best Laborer in town.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Laborer for hire.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Gilbert England, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Nicholas Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in green turtlenecks beneath a black coat with white slacks. His brown hair is lengthy. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: He got into the Glassblower business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has worked as a Glassblower like his mother before him.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Pacifist, Persistence. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Nicholas Lindsey, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 13000 sp. Jade (50 gp). Rhodochrosite (15 gp). Red-brown spinel (50 gp). 1 Minor magic item.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear red pants and tee shirts. His hair is short and white. He has a dull look in his green eyes.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Dean Bentham, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 20 pp.


Social Check DCs

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