Adelard Garfield, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses in collared shirts and wears a proper scarf over his head. His black hair has been sun bleached extensively. He has gleaming, smiling green eyes.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Performer, who enjoyed hunting, Adelard was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and many drow want him driven away
Flaws: Antagonistic. Bonds: Enemies, Nature, Military, Adventurer. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 gp. Solid gold idol (1100 gp). Silver chalice with lapis lazuli gems (40 gp).
Godfrey Digby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in tan turtlenecks beneath a black coat with white slacks. He has wavy black hair. His eyes are green and catlike.
Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Godfrey studied abroad. He worked as a nervous Shoemaker and found it very stressful. He became a Shoemaker soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Disciplined, Optimist, Gifted. Bonds: Job, Religious. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Sard (30 gp). Azurite (9 gp). Chrysoberyl (50 gp). Alexandrite (500 gp).
Henry Cromwell, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. His wide-brimmed hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Persistence, Philantrophist. Flaws: Ugly, Disease, Antagonistic. Occupation: Armorer
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 60 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 12000 sp. Alexandrite (500 gp). Chrysoprase (60 gp).
Randal Wesley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has moderate length red hair. He has several tiny aquamarine earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Randal was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and his spouse's relatives view him with great suspicion
Bonds: Rich, Nature, Has a crush, Job, Family. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 14 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Deep green spinel (150 gp). Red-brown spinel (150 gp). Fiery yellow corundum (1300 gp). Black pearl (300 gp). Citrine (50 gp). Rhodochrosite (16 gp).
Wymar Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears blue cloth garments or leather armor. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Athletic. Flaws: Insane, Ugly. Bonds: Job, Rich. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
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