Anselm Roscoe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a pastel collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to hide his balding. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with poetry.
History: He got into the Bricklayer business at a young age. He struck it rich when he found rare goods in large quantities. He became a Bricklayer soon after.
Motivation: He is wracked by social anxiety; and to be a knight again
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 500 gp.
Percival Dryden, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.
Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.
History: Percival was raised in a hard working conservative environment. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Percival's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He is unsatisfied with his job; and he is content
Ideals: Gifted. Flaws: Depressed, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp.
Percival Sutherland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His black hair is drawn into a tight pony tail with a clover scrunchie. He wears crescent spectacles with a black brim.
Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Odo Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan costume with the symbols of luck on his torso. He keeps his black hair in a pixie cut. His eyes are green.
Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Miner, who enjoyed hunting, Odo was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother.
Flaws: Insane, PTSD. Bonds: Attractive, Family, Nature. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Tattersall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His tied-back hair is black. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and to get a good night's sleep
Flaws: Ugly, Insomniac, Disease. Bonds: Military, Rich. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp.
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