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Advanced [show]


Don Everleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears brown painted combat armor at almost all times. His right hand appears badly burned and disfigured. His chestnut hair and beard is wavy and long. His eyes are likewise blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Don's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Shy. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Don Everleigh, Male Human Barbarian 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2200 gp. Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Shane Read, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears just a grey suit. His white hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his small grey hat.

Personality: Calm and collected, he is a well trained Sculptor. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Sculptor.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Bonds: Job, Nature, Attractive, Rich. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Shane Read, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Vance, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He carries a battered crossbow and tarnished rapier as well. His silver hair is kept up in a ponytail inside a top hat. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Manfred was born with his father's beautiful face. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Vance, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Rock crystal (70 gp). Fire opal (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the east. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and retire the richest man in the east

Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Ernest Snowdon, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 8000 cp. 5 Acid flasks.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Theodoric Staurheim, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)7 (-2) 12 (+1)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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