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Advanced [show]


Norman Digby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. His eyes are amber and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Digby, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a pastel poncho over his likewise colored trousers and shirt. His brown hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Altham, Male Human Warrior 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 17 (+3)18 (+4)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 240 pp. A roughly beaten golden orb (150 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Engraver and is in decent physical shape. His black hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to be a cartwright again

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Miles Van Es, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Lewis Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His chestnut hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: He was born in the west. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Immigrant, In love. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Blakeley, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Jasper (30 gp). Moss agate (12 gp). 1 Good lock. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears white cloth garments or leather armor. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Artistic. Flaws: Addict, Racist. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

William Livingstone, Male Human Sorcerer 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 3000 sp. An abacus with copper, silver and gold markers (170 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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