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NPC Generator

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Advanced [show]


Theodoric Bristol, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a blue suit. His blonde hair is lengthy. His brown eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Seamstress, Theodoric learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted, Optimist. Bonds: Job, Immigrant, Military. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Theodoric Bristol, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Kody Barney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shepherd job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Kody Barney, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp. Coral (160 gp). Moonstone (30 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Shane Shelby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His black hair is lengthy and is close to two feet long. His brown eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Farmer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Shelby, Male Human Commoner 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Peridot (30 gp). Jasper (30 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He is muscular with a powerful set of arms. His hair is blonde and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his brother; and he has money and likes to spend it

Ideals: Persistence. Bonds: Has a crush, Adventurer, Rich, Nature, Family. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Wesley, Male Human Commoner 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)4 (-3) 7 (-2)14 (+2)
Skills Insight +1, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His tied-back hair is blonde. His eyes are hazel and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gilbert has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Disciplined, Joker. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Gilbert Altham, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 sp.


Social Check DCs

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