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NPC Generator

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Advanced [show]


Norman Anderton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. With bright golden hair and a scraggly beard. He has gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Sellsword, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Norman Anderton, Male Human Aristocrat 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 30000 cp.


Social Check DCs


Norman Ansley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown armored body suit, with a simple green line shooting up and back down. He wears a deerstalker hat to hide his balding. His eyes are violet.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Addict, Disease. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Ansley, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Simon Clive, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a green and white robe with the hood down and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Racist, Selfish, Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Simon Clive, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Darkwood Shield. 1 Breastplate. 1 Banded mail.


Social Check DCs


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He prefers to wear blue clothing when he does not wear armor. He has a hunchback. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: Born in the east to a Mercenary, Lance learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Lance Tewksbury, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Aldous Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His hair is cut close to his head. His face is scarred and worn.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Mayor job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Aldous Addington, Male Human Warrior 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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