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NPC Generator

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Advanced [show]


Dustin Haley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely yellow suit with red socks and a vest with buckled shoes. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: He has a crush on the local Painter; and he would like to get married and retire

Ideals: Logical. Flaws: Insane, Shy. Bonds: Family, Has a crush. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Dustin Haley, Male Human Adept 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 56 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)14 (+2) 9 (-1)16 (+3)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Brass mug with jade inlays (400 gp).


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Seamstress, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and to prove his worth to the world

Ideals: Professionalism. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Nicholas Windsor, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a white scarf. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Slave. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Badger, Male Human Commoner 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 700 gp. Red-brown spinel (80 gp).


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. His long brown hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Wymar hails from a village terrorized by drow. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Bonds: Job, Rich, Enemies, Immigrant. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Wymar Staurheim, Male Human Monk 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)4 (-3) 16 (+3)10 (+0)
Skills History +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He carries a battered crossbow and tarnished shortbow as well. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Sensitive. Bonds: Nature, Job, Adventurer. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Guy Myerscough, Male Human Druid 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 17 (+3)8 (-1)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: Just what you see.


Social Check DCs

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