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Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His red hair is knotted and matted. He has a tattooed face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent mother

Ideals: Philantrophist. Bonds: Enemies, Nature, Military, Family. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Asheton, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 13000 cp. Rock crystal (20 gp). Jasper (20 gp). Onyx (20 gp). Star rose quartz (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Godfrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his brown hair well, parting it to the right. He has amber eyes and a brown hat with a green feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Job, Nature. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Godfrey Moreno, Male Human Wizard 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)18 (+4) 10 (+0)12 (+1)
Skills History +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Auran, Gnome, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Adley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Alex was born the youngest of three triplets. He was taken from his home at a very young age. He now owns his own business.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Bonds: Attractive, Job, Family, Slave. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Adley, Male Human Bard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)16 (+3) 9 (-1)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 9
Languages Common, Ignan, Sylvan, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Branson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Family, Slave. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Branson, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 5 (-3)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a black costume with the symbols of strength on his torso. His white hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: Lewis was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Persistence, Artistic. Flaws: Sensitive, Fearful, Mundane. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Lewis Staurheim, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Zircon (50 gp). Brown-green garnet (70 gp).


Social Check DCs

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