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NPC Generator

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Advanced [show]


Diggory Mori, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red small hat and red clothes. His blonde hair is cut jaggedly and amateurishly. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has worked as a Farmer like his father before him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker, Pacifist, Logical. Bonds: Military, Job. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Mori, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Chad Darlington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His hair is silver and very short. His green eyes dart from person to person.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. His childhood dream was to be a Sage, but he was a colossal failure. He has drifted from career to career and currently works as a Sellsword.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Fighting, Joker. Bonds: In love, Job, Rich. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Chad Darlington, Male Human Adept 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)13 (+1) 18 (+4)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Adelard Home, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is still thick. His fierce green eyes like to dwell on things.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has worked as a Sellsword like his mother before him.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Immigrant, Enemies, Job, Adventurer. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Adelard Home, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2300 sp. Deep blue spinel (200 gp).


Social Check DCs


Ralf Berkeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair and beard is wavy and long. He wears a mask on his face.

Personality: Eccentric and domineering, Ralf will drive conversation. He receives visions of the future at random moments

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Shoemaker again; and marry his brother to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Nature, Family, Job. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Berkeley, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 16 (+3)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Theodoric Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He has done his best to style his white hair to look like a famous performer. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Barkeep. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Shy, Racist, Depressed. Bonds: Job, Poor. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Theodoric Clinton, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Chain shirt. 1 Breastplate. 1 Banded mail.


Social Check DCs

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