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Advanced [show]


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He keeps his blonde hair in a pixie cut. This blue eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Barrister, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: A deep hatred of illithids; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Job, Enemies. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Atterton, Male Human Monk 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. A roughly beaten golden orb (170 gp).


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long golden beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the south. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He struck the Sculptor job and began his own company from there.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Raymond Marleigh, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Eye agate (15 gp). Malachite (15 gp). Hematite (15 gp).


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His auburn hair is styled in orderly dreadlocks. His green eyes peer out from beneath his wide-brimmed red hat.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Butcher, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Flaws: Ugly, Insane. Bonds: Family, Poor, Adventurer. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Adelard Mitchell, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 17 (+3)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Richard Jacobs, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Insomniac, Hedonist. Bonds: Attractive, Rich, Nature. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Jacobs, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 6 (-2)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Trey Hastings, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with feathered hat. He has a small bristly mustache and wavy red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Hedonist, PTSD. Bonds: Attractive, Military. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Trey Hastings, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs

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