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NPC Generator

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Advanced [show]


Thomas Riley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large brown jacket, marred by teas. He wears a broad hat to cover his moderate length auburn hair. His eyes are likewise hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Logical, Fighting. Flaws: Ugly. Bonds: Rich, In love. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Thomas Riley, Male Human Druid 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. He has wavy black hair. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Stableman, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Joker, Justice. Bonds: Attractive, Poor, Family. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Aldous Carlton, Male Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his auburn hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Miles was born in the south. At a young age he loved to build and create. Miles was born on a far southern forest where he grew up under the tutelage of his father, an expert Detective. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a detective and was forced into it by his family

Ideals: Fighting, Pacifist, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Detective

Voice: French accent

Attributes [hide]

Miles Hackney, Male Human Bard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Philantrophist. Bonds: Rich, Military, Immigrant. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Shane Ashton, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Reynard Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Cynical, Insane, Impulsive. Bonds: Immigrant. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Reynard Lincoln, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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