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Advanced [show]


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Soapmaker uniform. He has a very tight haircut. His eyes are brown and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was raised in a hard working conservative environment. A gifted student he started as a Courier, but he got bored and became a Soapmaker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and wants to open a new tavern

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Ernest Shelby, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Chalcedony (80 gp). Brown-green garnet (160 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: When he was but 4 years old his parents immigrated from the east. He has had some formal dancing training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Immigrant, Has a crush, Job. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Bernard Harlow, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)6 (-2) 10 (+0)13 (+1)
Skills Investigation +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Lance Kitchur, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He wears his golden hair up. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Slave Trader, but he got bored and became a Navigator. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To unite with his sister; and many orcs want him driven away

Flaws: PTSD. Bonds: Poor, Job, Enemies, Religious, Family. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Lance Kitchur, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Spyglass. 1 Climber’s kit.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a green and yellow robe with the hood down. His tied-back hair is chestnut. He has several tiny sapphire earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Godfrey was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Godfrey Dumph, Male Human Wizard 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp.


Social Check DCs


Jocelyn Kenley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with pastel slacks. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Jocelyn Kenley, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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