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NPC Generator

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Advanced [show]


Shane Van Es, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His silver hair is singed and shortened. His green eyes dart from person to person.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Shane Van Es, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)6 (-2) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Ralf Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His chestnut hair is greasy and uncared for. His gray eyes peer out from beneath his top yellow hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up kukri and armor he uses now. He has never given up on his painting dream.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Passionate, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Whitby, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 40 pp.


Social Check DCs


Aldous Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Mundane, Disease. Bonds: Religious, In love. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Aldous Pinkerton, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life.

Flaws: Secretive, Hedonist, Depressed. Bonds: Immigrant. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Ralf Garrick, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 30000 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears violet painted combat armor at almost all times. He wears a feathered hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the south. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Gifted. Bonds: Family, Poor. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Ernest Weston, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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