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NPC Generator

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Advanced [show]


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He wears a mask on his face.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Religious, Family. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Balimaar Conway, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 600 gp. Moss agate (10 gp). Brown-green garnet (100 gp).


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His silver hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found.

Bonds: Attractive, Has a crush, Family, Immigrant, Rich. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Thomas Barney, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Theodoric Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy auburn hair. His fierce hazel eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Theodoric Nash, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Obsidian (14 gp). Onyx (80 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Guy Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His brown eyes are slightly larger than normal.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Immigrant, Job, Adventurer. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Guy Ashton, Male Human Monk 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 15 (+2)18 (+4)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1500 gp. Golden yellow topaz (800 gp). Amber (120 gp). Onyx (40 gp). Zircon (40 gp). Silver pearl (120 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Richard Cromwell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy black pantaloons and a white scarf. His chestnut hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Masseuse, but he got bored and became a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Tailor

Voice: American accent

Attributes [hide]

Richard Cromwell, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)17 (+3) 18 (+4)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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