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NPC Generator

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Advanced [show]


Solomon Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His hair is white and curly. His hazel unseeing eyes seem to look past you.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north his family was never financially stable. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Poor. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Solomon Hastings, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. 1 Antitoxin. 6 Acid flasks.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is braided into rings. His eyes are likewise amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: Shane hails from a village terrorized by dire rats. Shane was born on a far western desert where he grew up under the tutelage of his father, an expert Armorer. He was granted necromantic powers by his dying sister.

Motivation: He wants revenge against dire rats; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Bonds: Adventurer, Enemies, Immigrant. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Law, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of luck around his neck, and a sword on his belt. His auburn hair, when down, is lengthy. His blue eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He is obsessed with finding treasure.

History: Born in the east his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Fighting. Bonds: Has a crush, Adventurer, Poor, Nature. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Gilbert Ansley, Male Human Cleric 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Insight +6
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 110 pp. Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear yellow clothing when he does not wear armor. His hair is silver and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Thomas Roscoe, Male Human Commoner 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Tourmaline (80 gp). Star rose quartz (80 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, and sports empty pouches on his belt. His chestnut hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Masseuse, Anselm learned a great deal about his mother's area of expertise. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Masseuse.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist. Bonds: Religious, Job, Military, Rich. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Anselm Colby, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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