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NPC Generator

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Advanced [show]


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears just a red suit, and his gloved hand is found clutching a longsword. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: Human compassion; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist, Addict, Racist. Bonds: Nature. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Windsor, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Whitby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a violet tunic with tan highlights, and long green pants that bunch up around his shoes. His right leg appears badly burned and disfigured. His moppish black hair is in a traditional bowl cut. His eyes are green and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He wants to get laid; and wants a kiss

Bonds: Attractive, Enemies, Rich, Adventurer, Has a crush. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Everard Whitby, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 13000 cp. Chalcedony (30 gp). Red spinel (80 gp).


Social Check DCs


Thomas Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His silver hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He is greedy; and further expansion of business

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Thomas Thackeray, Male Human Warrior 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case, he is not a threatening figure. His chestnut hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He would rather hide behind his crafts than deal with other people.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is content

Ideals: Pacifist, Artistic, Logical. Flaws: Shy. Bonds: Poor. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Payton, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Blue quartz (13 gp). Iolite (50 gp).


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a pixie cut. His gray eyes peer out from beneath his top yellow hat.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: Frederick was raised in a hard working conservative environment. A gifted student he started as a Painter, but he got bored and became a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Religious. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Frederick Barclay, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 13 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20 pp.


Social Check DCs

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