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Advanced [show]


Randal Conway, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, grey, dusty cloak. His chestnut hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Slave Trader soon after.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and wishes to resurrect an old love

Flaws: Ugly, Secretive. Bonds: In love, Rich, Job, Family. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Randal Conway, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)18 (+4) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Celestial, Auran, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Heward Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow costume with the symbols of the sun god on his torso. His white hair is singed and shortened. He has gleaming, smiling gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.

History: Heward was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Artistic, Persistence, Impeccable. Flaws: Ugly. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Heward Read, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, History +6
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Aquamarine (500 gp).


Social Check DCs


Lewis Milton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large brown jacket. His hair is short and black. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is harsh and unforgiving.

History: He was born at the edge of vast island. A gifted student he started as a Cook, but he got bored and became a Carter. He was granted divine powers by his dying sister.

Motivation: Wants to open a new tavern; and human compassion

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, Nature. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Lewis Milton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Fire opal (900 gp).


Social Check DCs


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Everard hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Blyth, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 13000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (110 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Gilbert Riley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His eyes are a pleasant violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up longbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many goblins want him driven away; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Gilbert Riley, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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