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Advanced [show]


Aldous Digby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. He has had some formal painting training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Aldous Digby, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 9 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp.


Social Check DCs


Cory Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His long brown hair reaches down to his waist. This violet eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Enemies. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Cory Barlow, Male Human Cleric 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 6000 sp. Jasper (30 gp).


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. Gomory was born on a far northern island where he grew up under the tutelage of his mother, an expert Sellsword. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Gomory Rowley, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Richard Sutherland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Sutherland, Male Human Sorcerer 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1200 gp. Aquamarine (600 gp). Azurite (4 gp). Violet garnet (600 gp). Red-brown spinel (160 gp).


Social Check DCs


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a red tunic with pastel highlights, and long yellow pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has styled his silver hair well, parting it to the left. This blue eyed northerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: The child of a Slave Trader, who enjoyed hunting, Adam was taken on many hunting expeditions. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Gifted. Bonds: Nature, Job. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Adam Merton, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs

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