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NPC Generator

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Advanced [show]


Gomory Mori, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His skin is also unnaturally pale. He wears his auburn hair down. This gray eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Mentor. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Mori, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Citrine (60 gp). Black pearl (500 gp).


Social Check DCs


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears red painted combat armor at almost all times. His hair is blonde and curly. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Disease, Insane. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Peter Wakefield, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are hazel.

Personality: He is calm most of the time but flees social interaction. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Poor, Military, Nature, Adventurer. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Justin Shipley, Male Human Druid 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Adelard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His tied-back hair is golden. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: To reunite with his absent father; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Adelard Wallace, Male Human Ranger 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1300 gp. Iolite (20 gp). Citrine (20 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Heward Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: Heward was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Family, Job. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Heward Gresham, Male Human Paladin 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs

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