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Advanced [show]


Trey Tindall, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Brewer uniform, and carries scythes. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Rich, Nature. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Trey Tindall, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 2 Alchemist’s fire. 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He is portly but not overly obese. He is bald on top and has large chestnut tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Peter was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he would like to get married and retire

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Peter Blakeley, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Athletics +2, History +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Heward Adley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears pastel trousers with yellow and black striped suspenders. He wears various colorful collared shirts. He wears a top hat to cover his moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: The child of a Guard, who enjoyed hunting, Heward was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Heward Adley, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 9 (-1)11 (+0)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Solomon Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, yellow cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Emotional, Antagonistic, Ugly, Mundane. Bonds: Family. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Solomon Braxton, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his nunchaku ready. He is bald on top and has large golden tufts of hair around his ears. His fierce blue eyes like to dwell on things.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Arnold's homeland. Arnold decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Arnold Sheldon, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1300 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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