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NPC Generator

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Advanced [show]


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a desert tribe. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Balimaar Birkenhead, Male Human Paladin 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Silver pearl (70 gp). Sard (40 gp). Red spinel (70 gp). Fire opal (1200 gp). Carnelian (40 gp).


Social Check DCs


Anthony Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Joker, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Anthony Kimberly, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Peter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has a large grey mantle and cape that has been intricately interwoven into his red robe. He has a hunchback. His white hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also is a firm believer in the manly ideal.

History: The child of a Animal Trainer, who enjoyed hunting, Peter was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Rich. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Peter Tewksbury, Male Human Adept 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp. Solid gold idol (900 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large black tufts of hair around his ears. His eyes are blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Tim was born in the south. At a young age he loved to build and create. A freak accident while working with his Carter mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical, Persistence. Flaws: Ugly, Disease. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Tim Cumberbatch, Male Human Wizard 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is auburn, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Gomory Stanton, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 cp. Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs

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