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NPC Generator

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Advanced [show]


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Artistic. Bonds: Attractive, Mentor, Rich. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Alex Graeme, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Simon Dryden, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he very much looks the part of a Banker. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. A gifted student he started as a Server, but he got bored and became a Banker. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Ideals: Impeccable, Philantrophist. Bonds: Job, Adventurer, Family. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Simon Dryden, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 cp.


Social Check DCs


Theodoric Mori, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a large red jacket. His clothes are grease stained in places. He wears his brown hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: Theodoric was born the youngest of three triplets. Theodoric was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Servant. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Addict. Bonds: Poor, Immigrant, Family. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Theodoric Mori, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 36000 sp. 6 Acid flasks. 4 Antitoxin. 4 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Everard Woods, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by beers. His long brown hair is drawn into a two foot long braid. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer, Religious, Mentor. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Everard Woods, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Sard (30 gp). Fire opal (1100 gp). Blue star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears many layers of old clothing at all times, and his gloved hand is found clutching a morningstar. He has no hair. His eyes are likewise brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Adventurer soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Racist, PTSD. Bonds: Poor, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Geoffrey Graham, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 900 sp. A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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