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Advanced [show]


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue cloak and cross-gartered brown stockings. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Impeccable. Bonds: Poor, Has a crush, Adventurer, Immigrant. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Kyle Bradshaw, Male Human Cleric 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Everburning torch. 4 Antitoxin. 4 Smokesticks. 3 Holy water.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean grey cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His chestnut hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 5 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Carpenter.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Gunter Cooper, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Rock crystal (30 gp). Rhodochrosite (7 gp). Tourmaline (110 gp).


Social Check DCs


Shane Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is golden and very short. His hazel eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Shane took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Shane Colby, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2400 sp. Carnelian (80 gp). Iolite (80 gp).


Social Check DCs


Lewis Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, Disease. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Lewis Barton, Male Human Monk 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 6
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged -1 / 2d6-4, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Wesley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Performer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Performer like his mother before him.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Nature, Job. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Kyle Wesley, Male Human Aristocrat 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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