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NPC Generator

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Advanced [show]


Guy Adley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His black hair is still thick. His eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Actor job and began his own company from there.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Job. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Guy Adley, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He likes to wear ponchos typically of a light grey in addition to tight pants, and his gloved hand is found clutching a greatsword. His auburn hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Coombs, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 13000 cp.


Social Check DCs


Thomas Kinsley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Roofer, Thomas learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Insane, Emotional. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Thomas Kinsley, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Odo Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He keeps his white hair in a pixie cut. His eyes are brown and beady.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Odo studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Tailor.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Odo Blackwood, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Good lock.


Social Check DCs


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear white clothing when he does not wear armor. His black hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Opinionated. Flaws: Addict, Depressed. Bonds: Rich, Adventurer, Has a crush. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Godfrey Bradshaw, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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