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NPC Generator

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Advanced [show]


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. His golden hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Ralf Jacobs, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hunter Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His black hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Justice, Optimist. Flaws: Addict. Bonds: Attractive. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Hunter Altham, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)4 (-3) 17 (+3)11 (+0)
Skills Investigation -1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Tourmaline (120 gp). Red-brown spinel (120 gp). 1 Minor magic item.


Social Check DCs


Everard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple tan robe with white stripes complete with hood. His hair is always cut to a buzz. This hazel eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Laborer soon after.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Passionate. Bonds: Attractive, Enemies, Rich, Job. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Everard Wesley, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1 Spyglass. 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Job, Guardian. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Anderton, Male Human Adept 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Ernest Garrick, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his lance. His moppish auburn hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: He was born to loving parents in a slum to the east. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Garrick, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Gnoll, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 4000 sp.


Social Check DCs

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