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Advanced [show]


Ernest Fulton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is singed and shortened. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Ernest Fulton, Male Human Druid 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 40 pp. Red-brown spinel (50 gp). Chrysoprase (60 gp). Zircon (60 gp). Tiger eye turquoise (15 gp).


Social Check DCs


John Astley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man is dressed in earthy colors with a black and green handkerchief worn on his right side. His hair is brown and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He left for the north, certain he would find work there.

Motivation: Revenge.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Immigrant, Slave, Enemies. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

John Astley, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 7 (-2)15 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 7 years old his parents immigrated from the south. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Immigrant, Adventurer. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Ralf Bentley, Male Human Wizard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)6 (-2) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Blue quartz (5 gp). Alexandrite (400 gp).


Social Check DCs


Tim Hadlee, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He has styled his silver hair well, parting it to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Tim studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Tim Hadlee, Male Human Cleric 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Aquamarine (600 gp). Silver pearl (50 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His red hair is still thick. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's father didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Theobald Woods, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Lapis lazuli (13 gp).


Social Check DCs

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