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Advanced [show]


Gunter Webley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue tunic with brown highlights, and long blue pants that bunch up around his shoes. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: Gunter was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Slave Trader and occasionally as a mercenary.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Passionate, Persistence. Bonds: Adventurer, Job, Has a crush. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Gunter Webley, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is portly but not overly obese. His red hair is long and unkept. His eyes are likewise brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Fortune-teller, his father struggled to pay the bills. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Poor, Military. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Gerard Tinley, Male Human Ranger 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. An abacus with copper, silver and gold markers (40 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears grey painted combat armor at almost all times. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Norman hails from a village terrorized by giants. In his 15th year, his parents were killed by a giants raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Insomniac. Bonds: Poor, Attractive, Enemies. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Norman Hayley, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Theodoric Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born in the north to a Animal Trainer, Theodoric learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Athletic. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Theodoric Everleigh, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Auran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a red poncho over his likewise colored trousers and shirt. His black hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south, but his parents moved at a very young age to the north. Ernest was born on a far southern mountains where he grew up under the tutelage of his father, an expert Architect. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Architect

Voice: Raspy

Attributes [hide]

Ernest Tattersall, Male Human Sorcerer 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 80 pp.


Social Check DCs

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