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Advanced [show]


Henry Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. He wears a broad hat to hide his balding. His eyes are brown and catlike.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy, Ugly. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Henry Oakley, Male Human Barbarian 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 12 (+1)5 (-3)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy auburn hair. This gray eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his brother; and to settle down with his crush

Ideals: Athletic, Joker, Entrepeneur. Bonds: Family, Slave, Has a crush. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Alexandre Ramsay, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 1000 sp.


Social Check DCs


Patrick Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Patrick hails from a village terrorized by giants. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Patrick Cooper, Male Human Sorcerer 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. Black pearl (1400 gp). Carnelian (40 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to cover his moderate length auburn hair. His green eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Stylist mother left him crippled. He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Kyle Fawcett, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tan armored body suit, with a simple grey line shooting up and back down, marred by teas. He has wavy auburn hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Bonds: Religious. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Ralf Lindsay, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Silk rope. 1 Backpack.


Social Check DCs

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