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Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a colorful flower in his auburn hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up sai and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Bonds: Immigrant, Attractive, Poor, Nature. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Thomas Anderton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Bertram Trollope, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: He got into the Barber business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and meet up once more with his childhood friend

Flaws: Addict, Depressed, Antagonistic. Bonds: Job, Adventurer. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Bertram Trollope, Male Human Cleric 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 10 (+0)18 (+4)
Skills Deception +7, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


John Sydney, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce amber eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Artistic. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

John Sydney, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp.


Social Check DCs


Tim Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Poor, Slave. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Tim Kendal, Male Human Adept 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp.


Social Check DCs


Gilbert Hadley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He would like to get married and retire; and he is content

Ideals: Opinionated, Justice. Flaws: Mundane. Bonds: Poor, Has a crush. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Hadley, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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