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NPC Generator

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Advanced [show]


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Mundane, Shy. Bonds: Mentor, Family, Enemies. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Remington, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large green jacket. He has wavy red hair. He has several tiny opal earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Flaws: Cynical. Bonds: Attractive, Rich, Has a crush, Adventurer, Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Ramsey, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp. 1 Banded mail. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Gerard Easton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his yellow robe and has his crossbow always slung over his shoulder. He has styled his black hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Mentor. Occupation: Banker

Voice: French accent

Attributes [hide]

Gerard Easton, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Trey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is long and unkept. His eyes are a pleasant blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Trey Wordsworth, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 12000 cp.


Social Check DCs


Dean Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a brown hat with a black feather.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Sage.

Motivation: He is unsatisfied with his job.

Flaws: Forgetful. Bonds: Job, Rich, Attractive. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Dean Carlyle, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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