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Advanced [show]


Adam Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Yeardley, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Moss agate (12 gp). Zircon (40 gp). Jasper (40 gp).


Social Check DCs


Alexandre Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has styled his silver hair well, parting it to the left. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Shepherd. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. A gifted student he started as a Miner, but he got bored and became a Shepherd. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Selfish. Bonds: Poor, Job, Adventurer, Family. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Alexandre Cholmondeley, Male Human Rogue 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1100 gp. Old masterpiece painting (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Winthrop, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Winthrop, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2400 sp.


Social Check DCs


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears a lot of dark rich colors, with gold accents. His hair is short and white. His eyes are brown and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Religious, Mentor. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Wymar Nibley, Male Human Paladin 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gilbert Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with green highlights, and long violet pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair, while still mostly blonde, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Architect again; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Artistic, Gifted. Bonds: Rich, Family, Job. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Spaulding, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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