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NPC Generator

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Advanced [show]


Diggory Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a faded coat and loose pants complete with broad hat. He has done his best to style his golden hair to look like a famous performer. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Kenley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)6 (-2) 13 (+1)13 (+1)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Solomon Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean brown cloak covering his clean studded leather. His moppish brown hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Sellsword, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and he has a crush on the local sellsword

Ideals: Optimist, Entrepeneur. Bonds: Poor, Job, Has a crush. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Holton, Male Human Paladin 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp.


Social Check DCs


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down, and carries clubs. His brown hair is braided into rings. His eyes are a pleasant amber.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Hunter was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted psionic powers by his dying brother.

Motivation: A deep hatred of giants.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Hunter Clinton, Male Human Adept 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Aldous was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: To be a Doctor again; and doesn't want to be a map maker and was forced into it by his family

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Family, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Aldous Wordsworth, Male Human Druid 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 500 gp. Freshwater pearl (13 gp). Smoky quartz (80 gp). Fiery yellow corundum (500 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has no hair. His eyes are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease, Selfish. Bonds: Rich, Religious, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Everard Huxley, Male Human Commoner 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 13 (+1)5 (-3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Emerald (800 gp). Chrysoprase (20 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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