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NPC Generator

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Advanced [show]


Shane Kent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a grey cloak and cross-gartered green stockings. He wears a colorful flower in his red hair. His eyes are hazel.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. One day when Shane was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Shane was heart-stricken from the event, and his father started working long hours to provde for them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and to unite with his brother

Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Shane Kent, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Justin Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy white beard and wild white hair. His eyes are green and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. Like his mother and his brother before him, after school he went straight into learning to become a Banker. He then took over the family business and is one of the better Banker for hire.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Staurheim, Male Human Aristocrat 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky tan painted plate armor. He is muscular with a powerful set of arms. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Theodoric Marley, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He likes to wear brown tank tops with black pants, and his gloved hand is found clutching a halberd. His white hair is still thick. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Reynard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Joker, Gifted. Bonds: Attractive, Military, Nature. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Reynard Garrick, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Deception +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Climber’s kit. 1 Average lock.


Social Check DCs


Diggory Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky black painted plate armor. His auburn hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Bather mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Philantrophist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Browning, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 5000 sp. Chrysoberyl (90 gp).


Social Check DCs

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