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NPC Generator

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Advanced [show]


Diggory Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long black hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Clifton, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20 pp. Golden yellow topaz (1500 gp). Chrysoprase (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and sports empty pouches on his belt. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and to reunite with his old friends

Flaws: Insomniac. Bonds: Attractive, Family, Adventurer. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Gerald Wharton, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gomory Axton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Gomory Axton, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 3000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple brown line shooting up and back down. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Kody Alston, Male Human Cleric 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 40 pp.


Social Check DCs


Hugh Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Navigator mother left him crippled. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Job, Family. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Landon, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 12000 sp. Red garnet (50 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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