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NPC Generator

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Advanced [show]


Chad Nibley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears many layers of old clothing at all times. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy. Bonds: Poor, Adventurer, Mentor. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Nibley, Male Human Paladin 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He has shaved his head bald. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Norman's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Norman Altham, Male Human Adept 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60 pp. Tourmaline (160 gp).


Social Check DCs


Solomon Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. His red hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Family, Immigrant, Nature. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Solomon Cotton, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire.

Ideals: Entrepeneur. Flaws: Insomniac, Hedonist. Bonds: Has a crush, Rich. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Hornsby, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. His hair is silver and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive, In love. Occupation: Scribe

Voice: German accent

Attributes [hide]

Anselm Winterbourne, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)11 (+0) 9 (-1)7 (-2)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 16000 cp. Eye agate (11 gp). Azurite (11 gp).


Social Check DCs

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